5/11/2024 0 Comments Lords and knights tool![]() But if you just say "Hey, want to play a 2k game?" and they say yes, you should generally be bringing a TAC list that can handle most things. If a player REPEATEDLY brings Knights when you lack the tools to counter them (say, you're new to the hobby and don't have a good collection yet) then yeah, they're a jerk and a dingus. ![]() Meganobz, probably Evil Sunz and Tellyported in. Not to mention, Orks have tools to counter Knights! Tankbustas. You should be winning on objectives SO HARD, even without doing a lick of damage. Who's in the wrong?I'm sorry, but if you fail to beat a 4-Knight list with an Ork Horde, you're a terrible general or playing a pure kill points mission. Last update was at 3 05:22:32Įdit: It's a bit like the fluffbunny who reads how great space marines are and builds a tactical only list and plays against a knight spammer. Thus, the onus is on the knight player to not be a degenerate, or talk to the ork player beforehand.Įdit: It's a bit like the fluffbunny who reads how great space marines are and builds a tactical only list and plays against a knight spammer. We, on the forums for the game, know that just green tide is bad against mechanized lists, but that casual ork player versus the knight gamer doesn't know that. Versus that one guy that brings in knights. The example I was making above is the ideal "Ork Horde" of a massive green tide. In an ideal world you have a chat with the opponent, talk about goals and what you enjoy and play a game.īut with casual play you can't make any assumptions about lists. Right, which is why I'm saying it's degenerate in casual games. I see no reason why, in a casual game, you shouldn't bring any anti-tank. And if you do, because you want to try something silly, like, say, a Stompa Mob, you talk to your opponent about it and ask them to tone their list down or use a fun scenario that lets you have a good fight. JNAProductions wrote: Okay-casual does not mean you intentionally build bad lists. If you don't take WL traits and Relics on Knights they're vastly less effective if you just want something stompy but you don't want to necessarily stomp your opponent maybe you can come to a middle ground where your opponent lets you use one or more Knights as long as you agree not to give them a WL traits or Relics. ![]() Many of the FW ones were weak before the FW Knight update, I'm not sure how they do now. Some lists will destroy your Knights, they're good but they're not top of the meta anymore.ĭifferent Knights have different strengths, in the Knight Codex they're all about equally pts-effective some are more generalist some are more specialized. If your opponent is bringing a competitive list you don't need to hold back IMO. Knight-spam can be a frustrating list, just like any other skew list can be, 200 Gretchin and Smite spam requires some inquiring as well. Ask your opponent before or after the game if they can have fun against Knights with their current list, maybe they do, maybe they don't. Last update was at 3 00:12:19ĭon't bring Titanic units in 1000 pts or below, don't bring more than one unless you're playing 1750+ pts. For pickup games, it's gonna be super variable. For more casual games, check out your local meta and get a feel for stuff. Now, the larger issues of the game attempting to encompasse such a scale is a different matter, 40k can't decide what scale it wants to play at, creating a myriad of issues and problems related to that, but honestly bringing a grip of superheavies isn't the most busted thing the game has to offer, not by far.įor a tournament, you won't have any issues bringing as many Lords of War as you can fit in. I've run Baneblade companies with 4 SH's in 2k games and have never done better than 50/50 with them. There's been a couple that have been able to be abused at various points, but have received targeted nerfs that reduced their overpowering capabilities without impacting the ability of people to bring such units. That said, in general, in and of themselves they don't tend to present to many balance issues. At what point levels is it more acceptable to field one (or more)? Are there any that are particularly unfair? I'm especially interested in Knight Titans.Entire armies of superheavies are now seen as kosher, GW did this when they made Knights an army unto themselves. ![]() DarkHound wrote: What's the consensus on the inclusion of superheavies? Both in general and in pick-up games at an LGS. ![]()
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